C1.3 Determine pattern rules and use them to extend patterns, make and justify predictions, and identify missing elements in repeating, growing, and shrinking patterns
Activity 1: Shrinking Pattern
Here is a table of values that summarizes the number of rectangles and circles in each shape according to their term number:
Term Number | Number of Rectangles | Number of Circles |
---|---|---|
1 | 32 | 40 |
2 | 29 | |
3 | 26 | 32 |
4 | 28 | |
5 | ||
6 | 17 |
Ask students to find the pattern rule and to determine the missing numbers in the table of values.
Ask students questions such as:
- What changes do you see in the table of values from one term to the next? Explain your reasoning.
- What can a pattern rule be to describe the relationship between the term number and the number of rectangles? Number of circles? Explain.
- What are the values for when the term number is 0? What does the figure look like in position 5? How do you know?
- What are teh missing values for term 10? Verify.
- Do you think it is possible for a term in this pattern to have exactly 2 rectangles and no circles? Explain.
Activity 2: A Square, Squares
Show students the following pattern and ask them to draw the fourth tessellation.
Invite students to identify the pattern rule and use it to draw the fifth tessellation. Then have them create a table of values that represents the relationship between the term number of the tessellation and the number of square tiles that make up the tessellation.
Term number of the tessellation | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Number of square tiles | 1 | 4 | 9 | 16 | 25 | ? |
To get students to analyze the relationship between the term number of the tessellation and the number of square tiles in it, ask questions such as:
- What is the next number of square tiles to be entered in the table? How did you determine this?
- Will any tessellations following this pattern have 15 square tiles? 49 square tiles? 81 square tiles? 50 square tiles? Explain your answer.
- How can we determine the number of square tiles required to create any tessellation in the pattern?
- How many squares will make up the 10th tessellation? the 12th tessellation? the 20th tessellation?
- What do you notice about each of the numbers of square tiles used?
- What is the relationship between the term number of the tessellation and the number of square tiles it requires?
To help students to recognize that the number of square tiles that make up a tessellation always corresponds to the square of the term number (or the area of the tessellation), read the values from the table aloud (6, 36; 5, 25; 4, 16…).
Encourage students to look at the tessellation by the number of rows and columns (for example, the 3rd tessellation is 3 rows of 3 squares or 3 columns of 3 squares) or to think about multiplication facts.
Extension
Invite students to examine the number of additional square tiles in the pattern of tessellation, from one term to the next. They may recognize that from one tessellation to the next, an odd number of squares is always added.
Create a table similar to the following one:
Term Number of the Tessellation | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Number of Square Tiles of Each Colour | 1 yellow square | 1 yellow box 3 grey boxes | 1 yellow box 3 grey boxes 3 green boxes |
1 yellow box 3 grey boxes 3 green boxes 7 boxes … |
… |
Using prompts as required, students can formulate the generalization that the sum of the first consecutive odd numbers is always a square number. Then ask them to check whether this generalization also applies to even numbers.
Source: translated from Guide d’enseignement efficace des mathématiques de la 4e à la 6e année, Modélisation et algèbre, p. 158-159.
Activity 3: Strategist
Introduce the game Strategist. It is played by two people using a strip like this one:
Here are the rules of the game:
- Starting from "0", the token is moved to the right each turn.
- The token can be moved one or two squares.
- The first person to reach the "8" square loses the game.
Form teams of two students. Provide each team with a copy of Appendix 5.5 (Strategist). Invite students to play the game, noting how the game unfolds on Appendix 5.5 so that they can analyze it and determine patterns in the results.
Example
During the game, ask the question, "Is there a strategy that ensures victory?" A little later, ask the question, "Is there a strategy that allows the person who plays first to secure victory?" Tell students to clearly explain in writing any winning strategy.
Here is an example of a student explanation:
"In order to win, the first player (A) must place the token on square 1. After that, they control the game. No matter what the other player (B) decides to do, player A must go to square 4 and then to square 7. This way, player B will always have to play a turn from 7 to 8 and… lose. In summary, Player A can always win if they place their token on squares 1, 4 and 7 in succession."
Then invite students to play using a strip containing a different number of squares, and to check whether the winning strategy remains the same or needs to be modified.
Source: translated from Guide d’enseignement efficace des mathématiques de la 4e à la 6e année, Modélisation et algèbre, p. 160-161.
Activity 4: Comparing Pattern Rules
Ask students to think about the relationship between the term number and the number of toothpicks it has.
(According to the table of values, the number of toothpicks increases by 3 each time. This can be seen in the geometric pattern because from one term to the next you add 3 toothpicks, i.e ).
Example of a Rule for Pattern 1
Each figure is composed of 2 toothpicks and the addition of groups of 3 toothpicks. The number of these groups corresponds to the term number of the shape.
The figure in the 10th term will therefore be composed of 2 toothpicks and 10 times the addition of 3 toothpicks (30), that is 32 toothpicks.
Repeat the same process with the following two patterns:
Next, invite students to compare the three situations and the pattern rules that represent the relationship between the term number and the number of toothpicks it has. Students may notice that the three situations have similar pattern rules in that there are 3 more toothpicks from term to term and that the pattern rule differs because the initial figures (term number 1) are different.
Example of a Rule for Pattern 2
Each figure is composed of 4 toothpicks and the addition of groups of 3 toothpicks. The number of these groups corresponds to the term number of the figure.
The figure in the 10th term will therefore be composed of 4 toothpicks and 10 times the addition of 3 toothpicks (30), that is 34 toothpicks.
Example of a Rule for Pattern 3
Each figure is composed of 1 toothpick and the addition of groups of 3 toothpicks. The number of these groups corresponds to the term number of the figure.
The figure in the 10th term will therefore be composed of 1 toothpick and 10 times the addition of 3 toothpicks (30), that is 31 toothpicks.
Next, invite students to describe the numeric patterns that relate to the situations.
Possible Answers
Pattern 1: To create the pattern, start with 5, then always add 3 (5, 8, 11, 14, 17…).
Pattern 2: To create the pattern, start with 7, then always add 3 (7, 10, 13, 16, 19…).
Pattern 3: To create the pattern, start with 4, then always add 3 (4, 7, 10, 13, 16…).
Source: translated from Guide d’enseignement efficace des mathématiques de la 4e à la 6e année, Modélisation et algèbre, p. 161-163.