B2. Operations

Demonstrate an understanding of numbers and make connections to the way numbers are used in everyday life.

Learning Situation 1: Mathematical Target


Duration : approximately 2 hours 20 minutes

Overview

In this learning situation, students manipulate whole numbers by creating a dart game. The distributive property of multiplication will facilitate the design of the game and the mental arithmetic required to play it.

Overall Expectations Specific Expectations

B2. Operations

Demonstrate an understanding of numbers and make connections to the way numbers are used in everyday life.

B2.1 use the properties of operations, and the relationships between operations, to solve problems involving whole numbers, decimal numbers, fractions, ratios, rates, and whole number percents, including those requiring multiple steps or multiple operations

B2.6 represent composite numbers as a product of their prime factors, including through the use of factor trees

Pedagogical intent

The purpose of this learning situation is to have students:

  • apply the distributive property of multiplication to addition;
  • develop mental calculation strategies;
  • develop problem-solving strategies.
Learning Context Prior Learning

In the primary cycle, students learn to decompose natural numbers and explore some of the properties of operations, notably the commutative property of addition and multiplication. In Grade 4, they see the associative property of addition and multiplication, and the distributivity property of multiplication over addition. In Grade 5, they use the distributive property to estimate and verify the product of two numbers.

In Grade 6, the distributive property is used as a mental arithmetic strategy.

This learning situation allows students to use their knowledge of operations to mentally solve equations.

To complete this learning task, students must be able to:

  • know various addition, subtraction, and multiplication strategies;
  • understand the concept of multiplication and the distributive property;
  • understand that a number can be broken down in different ways.

Mathematical Vocabulary

commutative property, distributive, decomposition

Materials

Optional Preparatory Activity

Duration: approximately 30 minutes

If necessary, review the distributive property of multiplication using Appendix 6.8. The series of related operations presented build on the application of this property.

Before Learning (Warm-Up)

Duration: approximately 1 hour

In the warm-up, students learn to play a modified dart game.

The game in question is explained in Appendix 6.1.

Initially, the focus is on the equal relationship between the points generated by one dart and the sum of the points obtained by two other darts. Later, through play, analysis of the game, and discussion, the importance of the distributive property as a game strategy will be highlighted.

Present the following problem situation:

As part of a fundraising campaign, a school organizes a math fair. Each class is asked to design a game that uses math knowledge or skills. Students in one Grade 6 class have developed a dart game and would like students in another Grade 6 class to try it out before the fair.

Present Appendix 6.2 on the interactive whiteboard or reproduce it on the board and describe it (see Appendix 6.1). Explain to students that this game is different from traditional darts.

Explain the two versions of the game using the two examples below to avoid presenting the situations that students will have to solve in Appendices 6.3 and 6.4.

Version 1

Place a dart in sector 6 of the ring (\( \times \;5\)) and a second one in sector 4 of the ring (5)).

Ask students to:

  • suggest a way to represent the calculations to be performed to determine the sum of the points obtained by the two darts;
  • determine the possible location of a third dart so that the number of points generated by this dart is equal to the sum of the points obtained by the other two darts.

Write the number sentences that correspond to the various calculations.

Example:

Version 2

Place a dart in sector 4 of the ring (5)).

Ask students to:

  • suggest a way to represent the calculation to be performed to determine the total points generated by this dart;
  • determine the possible location of two more darts so that the sum of the points obtained by these two darts is equal to the points generated by the first dart.

Write the number sentences that correspond to the various calculations.

Example:

Ensure that students understand the game. Group students in pairs and distribute a copy of Appendices 6.3 and 6.4 to each team.

Discuss with them the work to be done. Make sure they understand what is required. Allow sufficient time for them to complete the tasks.

Note: These tasks test students' understanding of the game and highlight the usefulness of the distributive property of multiplication over addition. It is possible, especially in situation 4, that some students will determine a combination that does not use this property, for example: \(24\;{\rm{dots}}\; \times \;5\; = \;\left( {15\;{\rm{dots}}\; \times \;5} \right)\; + \;\left( {15\;{\rm{dots}}\; \times \;3} \right)\; = \;120\;{\rm{dots}}\).

However, this combination is valid since the respect of the distributive property is not part of the rules of the game.

Circulate, observe and, if necessary, intervene to help students complete Section B of Appendix 6.3. Draw their attention to the location of the two darts; they correspond to two ways of decomposing 14 by addition, i.e. 10 and 4, and 6 and 8.

If necessary, have students represent the operations using rectangular arrangements.

Example

For situation 4 in Appendix 6.4, students must add the missing points in three of the target areas by taking into account the number of points generated by the dart placed in area 24 of the ring \(\times \;5\).

As a class, review the situations. Write different combinations and their corresponding number sentences on the board in order to highlight the usefulness of decomposing or composing a number and of the distributive property of multiplication over addition.

Example for situation 2

Combination : \({\rm{Dots}}\;{\rm{F1}}\;{\rm{ + }}\;{\rm{Dots}}\;{\rm{F2}}\; = \;{\rm{Dots}}\;{\rm{F3}}\)

Number sentence: \(\left( {8\;{\rm{dots}}\; \times \;{\rm{3}}} \right)\; + \;\left( {6\;{\rm{dots}}\; \times \;{\rm{3}}} \right)\; = \;14\;{\rm{dots}}\; \times \;{\rm{3}}\)

Composition of a number :

Distributive property of multiplication with addition :

Usefulness: dialing the number 14 (\(8\; + \;6\)) helps find the area in which to place the third dart. The distributivity makes the calculation easier.

Point out that the distributive property of multiplication over addition can also be performed on the second factor of the product instead of the first.

For example, in situation 3, the second factor can be decomposed as follows:

This feature of the distributive property allows for more possibilities of dart combinations.

Write on the board some numbers chosen by the students as missing points in three sectors of situation 4.

From the number sentences formulated, bring out the distributive property of multiplication over addition.

Example

In order to consolidate the concept of distributive property, present an acceptable combination for situation 4, which establishes an equality relationship between the points generated by one dart and the sum of the points obtained by two other darts, but which does not respect the distributive property of multiplication over addition.

Students need to grasp the meaning of distributive property.

In the game that the students will create later, respect for this property will be part of the rules of the game.

Example:

During learning (exploration) - teams of 2

Duration: approximately 1 hour

Present the following situation:

The dartboard we played with earlier contains 6 sectors. Now you have to create a target that contains 8 sectors. In addition, there is a second rule: a combination will only be accepted if it respects the distributive property of multiplication over addition.

Present Appendix 6.5 on the interactive whiteboard and explain the task to the students.

Group students in pairs.

Distribute a copy of Appendices 6.6 and 6.7 to each team.

Suggest that they cut out and use the darts to more easily visualize the possible combinations.

Tell students to discuss and create their target using a variety of strategies. For example, in order to determine the numbers to put in their target, students can:

  • proceed by trial and error;
  • perform various calculations to establish relationships of equality between the points generated by one dart and the sum of the points obtained by two other darts;
  • decompose numbers to ensure that distributive property is respected.

Allow sufficient time for students to create their target. Circulate and intervene as needed. Pay particular attention to the strategies students use to determine numbers and possible combinations.

Possible Observations Possible Interventions
Students do not know which numbers to choose to complete the target.

Ask the following questions:

  • What numbers were in the target of the first game? What did they have in common?
  • How can you break down one of the numbers on the target?

Some students form combinations that do not respect the distributive property. For example: \(\left( {28\; \times \;1} \right)\; = \;\left( {8\; \times \;1} \right)\, + \;\left( {5\; \times \;4} \right)\).

Ask them the following questions:

  • What rules must your game follow? (The equality relationship between the points generated by one dart and the sum of the points obtained by two other darts, and the distributive property of multiplication over addition)
  • Do all your combinations respect the distributive property?
  • Were either of the two numbers decomposed using addition?
  • In the examples on the board, where are the decomposition and distributive property found?

When choosing multiplier effects, some teams confuse the decomposition of a number as a sum with that of a number as a product.

For example, they choose the numbers 2, 5 and 10 as multiplier effects and state that the combination of the three darts above is acceptable, that is: \(10 \times \;10 = \;\left( {10 \times \;2} \right)\; + \;\left( {10 \times \;5} \right)\).

Ask them, for example:

  • Could you check if \(\left( {10\; \times \;10} \right)\; = \left( {10\; \times \;2} \right)\; + \left({10\; \times \;5} \right)\)? Why is the number sentence wrong?

Have them draw a rectangular layout that illustrates this number sentence and ask them the following question:

  • What numbers can replace 2 and 5 to make this number sentence true?

Note: To respect the distributive property of multiplication over addition, the number 10 must be decomposed using a sum (for example, 1; + 9; 2; + 8; 3; + 7; 4; + 6) and not a product (for example, 2; times 5).

Students have completed their target, but they can't write the combinations.

Ask the following question:

  • When you chose your numbers, what combinations did you have in mind?

Then tell them to place the darts on the chosen numbers and to write down all the possible combinations as they go along, following the structure of the number sentences in the previous activity.

When teams have completed the task, ask them to write down the combinations of the numbers they have chosen on a large sheet of paper. Tell students that the numbers must be legible from a distance and that the content of the chart must be clear and precise so that other students can understand their reasoning during the mathematical exchange.

Consolidation of Learning

Duration approximately 20 minutes

Ask a few teams to present their target and explain their approach with clear arguments based on terms of causality or logical consequence, such as:

  • When I chose the numbers "x" and "y", I knew that I had to place the darts in the ring \(\times 2\) because the first dart is placed in that ring.
  • First I scored 12 and 8 around our target. I then determined that the third number would be 20 since \(12\; + \;8\; = \;20\).
  • Since the sum of two of the multiplier effects we have chosen (1 and 2) corresponds to the third multiplier effect (3), we automatically obtain 8 possible combinations, regardless of the numbers chosen for the sectors.

Invite other students to respond to each presentation with their observations or questions. Facilitate the mathematical exchange by asking questions as needed such as:

  • Can anyone explain why the sum of the points obtained by the two given darts is equal to the number of points generated by the third dart?
  • When looking for possible combinations, were there any that were easier to find? Which? For what ? [Students may mention that combinations related to place value decomposition (for example, \(12\; = \;10\; + \;2\)) or those related to doubles (for example, , \(12\; = \;6\; + \;6\)) were more obvious to them.]
  • Which of the numbers around the target were placed first? How did you then choose the others?
  • Did you have to change any of the numbers that did not combine? If so, which one(s)? What made you notice that the number(s) were not useful?
  • Are there any combinations that have been overlooked? If so, which ones?
  • Which version of the game (one or two darts) made it easier for you to find your combinations?
  • How many winning combinations did you find?

The purpose of this mathematical exchange is to point out to students that the distributive property of multiplication is a very effective method of mental calculation.

Then suggest that students explain how this strategy can help them manipulate more difficult number facts (for example, \(15 \times \;4 = \;\left( {15 \times \;2} \right)\; + \;\left( {15 \times \;2} \right)\; = \;60\)) or to multiply a three-digit number by a two-digit number (for example, \(172\; \times \;12\; = \;\left( {172\; \times \;10} \right)\; + \;\left( {172\; \times \;2} \right)\) ou \(\left( {100\; \times \;12} \right)\; + \;\left( {70\; \times \;12} \right)\; + \;\left( {2\; \times \;12} \right)\).

If necessary, demonstrate the connection between the distributive property of multiplication and the usual multiplication algorithm.

Note: At a convenient time, allow teams to exchange darts. This way, as they play, students apply and extend the distributive property as a mental math strategy.

Differenciated Instruction

The activity can be modified to meet the needs of the students.

To facilitate the task To enrich the task
  • Provide students with some benchmark numbers that will allow them to identify an initial combination;
  • Allow them to complete the target with 6 numbers instead of 8;
  • Suggest 3 numbers for multiplication effects so that they focus on breaking down only one of the terms of the multiplication.
  • Suggest that students find numbers that allow at least 15 combinations;
  • Have them create a target based on the number of sectors and rings of their choice;
  • Suggest that they create a dartboard where the rule of the game is to determine an equality relationship between the points generated by one dart and the difference between the points obtained by two other darts (The game then focuses on the distributive property of multiplication over subtraction)

Examples

Follow-up at home

Ask students to take home the dartboard designed to play the game of darts. Instruct them on how to do this:

Explain the rules of the game to a family member.

Place one or two darts on the target depending on the version chosen.

Ask the person to place the corresponding dart(s) according to the rules of the game.

Check the solution.

Explain the use of the distributive property.

Source: A Guide to Effective Instruction in Mathematics, Grades 4-6, p 195-207.